Welcome to the Popular Memory Archive!

Digital games make up a significant but little known chapter in the history of the moving image in Australia and New Zealand. This site aims to exhibit some of the significant local games of the 1980s era, and collect documentation in order to remember early games through popular memory.

It features a curated exhibition of information about fifty 1980s Australian and New Zealand Games, and the Creators and Companies behind them.  We are also running a Blog with changing monthly themes.

In June, we ran the Born Digital and Cultural Heritage conference which brought together people working and doing research in the area of born digital cultural heritage and its preservation.  In July we are taking a break while we recover (!), but we’ll be back in August with some more great guest bloggers.

Help us to build a database of information about 1980s computer games: make comments on the games and companies, contribute your memories and artefacts, and participate in the action on the blog, with our special guest bloggers.

The Popular Memory Archive has been researched and compiled by Angela Ndalianis, Helen Stuckey, and Melanie Swalwell. The database was designed by Denise de Vries.

  • Conference report

    On the 19th and 20th June, 2014, the Play It Again team welcomed a fabulously diverse group of  scholars and practitioners to Melbourne's Australian Centre for the Moving Image for the Born Digital and Cultural Heritage conference.  In attendance were Humanities and Computer Science researchers, lawyers, archivists, conservators, librarians, game and net.art ... Read More »
  • Cataloguing video/computer games – pitfalls for new players

    The issues for collection managers around games cataloguing are difficult and that may well be why we find 30 years on, the institutional collection and cataloguing of this material is somewhat limited. Similar to the new challenges of ‘Time-Based Media’ cataloguing we find ourselves with the complexities of hardware, software, documentation, versions, ... Read More »
  • The William A. Higinbotham Game Studies Collection

    The William A. Higinbotham Game Studies Collection (WHGSC) at Stony Brook University is dedicated to documenting the material culture of screen-based game media in general and in specific, collecting and preserving the texts, ephemera, and artifacts that document the history of a 1958 computer simulation designed by Higinbotham that, over ... Read More »
  • The Collection of the Computerspielemuseum

    The history of the collection began when the museum was founded in 1996 by purchasing video game consoles and complementary accessories at auctions and car boot sales.  Afterwards it was mainly focused on acquisitions for special exhibitions contributing to a continuously growing inventory of both software and hardware.  Since the opening of ... Read More »
  • Curators speak about their collections

    The curation of videogames, their collection and preservation creates new challenges for the Museum. In 2002, Stanford curator of History of Science and Technology and Film and Media collections Henry Lowood called for new institutional and curatorial models capable of addressing videogames. Yet in a 2011 survey on the state of Digital ... Read More »

Recent Comments

Alan Laughton:

The missing EFFECTS.INC code has been located, I found it in the Onlin ...

Alan Laughton:

Just to let you all know, the TRS-80 Model I version of Donut Dilemma ...

The Happy Hacker:

Hi Helen, Great reading this and remembering back to those days - I ...

Featured Creator

Dave O’Conner

Dave O’Connor has been designing wargames since 1985, with his design credits including “Trial of Strength”, “Fire-Brigade”, “Airborne Assault: Highway to the Reich” and “Airborne Assault: Conquest of the Agean”. ... Read More »


View the Creators archive »

Featured Company

Mindscape

Mindscape was founded in 1983 by Roger M. Bouy, the former vice president of Scholastic Inc.  It was located in Northbrook, Illinois.  In the  1980s, it was a very successful ... Read More »


View the Companies archive »

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