Welcome to the Popular Memory Archive!
Digital games make up a significant but little known chapter in the history of the moving image in Australia and New Zealand. This site aims to exhibit some of the significant local games of the 1980s era, and collect documentation in order to remember early games through popular memory.
Help us to build a database of information about 1980s computer games: make comments on the games and companies, contribute your memories and artefacts, and participate in the action on the blog, with our guest bloggers. Alison Gazzard, lecturer at the Institute of Education in London, is currently sharing some of her research on tie-ins between British and Australian games history. She starts off by reflecting on some of the connections the educational software company 4Mation had to Australia.
We are keen to hear from anyone who has ideas for posts and other contributions. If there’s something you’d like to see featured here, please get in touch and we’ll see what we can do to make it happen!
The Popular Memory Archive has been researched and compiled by Angela Ndalianis, Helen Stuckey, and Melanie Swalwell. The database was designed by Denise de Vries.
4Mation: A British/Australian Box of TreasuresFor many British children growing up in the 1980s, the theme tune and sight of the witch in the educational game Granny’s Garden will often evoke a nostalgic response. Released in 1983, Granny’s Garden was developed by Mike Matson, a deputy head teacher at a school in Devon and an Advisory Teacher ... Read More »
Collector – Michael DavidsonWhat got you started collecting on/around the area of games? I’ve always had an interest from a young age in computers and videogames and I’m old enough to have grown up during a period when both were new and exciting. There was a period where there was a flood of different and new ... Read More »
Microbee – Alan LaughtonWhat got you started collecting on/around the area of games? Back in the 80's I was also a stamp collector, so collecting came natural. But for computer games, there was a scarcity of games for the Microbee at the time, so one collected everything you could, be it a type-in, public domain, downloaded ... Read More »
Collector – Andrew StephenWhat got you started collecting on/around the area of games? I was lead into collecting by nothing more than misty-eyed nostalgia. My first computer was a Sinclair ZX81. In the early 80s, at 10 or 11 years old, I taught myself to program a ZX81 which was on display in a local electronics ... Read More »