Writing games in the 80’s
These where the days that required printouts to back up your work. The only thing I note here is that I look a lot, lot, younger.
This is about 1982 and shows the complete printout, in 6502 assembly code, of ‘Reach for the Stars’.
As this was my 8th game I had a certain confidence that all was going well.
Leave a comment on this memory!
In case anyone was wondering who this was, it’s Roger Keating, co-author (with Ian Trout) of the blockbuster Reach for the Stars (circa 1982).
Prior to founding Australia’s second oldest gaming company, Strategic Studies Group, Roger had already authored about 8 video games.
Roger and Ian went on to publish numerous video games, some of which were self-published and some under SSI.
Reach for the Stars (1982)
Halls of Montezuma
Carriers at War (in 3 volumes)
Gold of the Americas
Fire King (1990)
Panzer Battles (1990)
Decisive Battles of the American Civil War (in 3 volumes)
Ardennes Offensive (1999)
Decisive Battles of WWII: Korsun Pocket
Decisive Battles of World War II: Across the Dnepr
Decisive Battles of World War II: Battles in Italy
Decisive Battles of World War II: Battles in Normandy
Reach for the Stars  PC December 31, 1986
Reach for the Stars  PC September 26, 2000
Reach for the Stars  PC December 31, 2005
Warlords Battlecry PC May 2000
Warlords Battlecry II Demo Version PC February 25, 2002
Warlords Battlecry II PC March 12, 2002
Warlords II Deluxe PC (1992)
Warlords II: Scenario Builder PC 1994
Warlords III: Darklords Rising PC August 21, 1998
Warlords III: Reign of Heroes
To mention a few.
I’ll have to ask Roger to get a cohesive list together.