Horace Goes Skiing
“Horace Goes Skiing”, released in 1982, was a spin-off from the successful “Hungry Horace”. “Horace Goes Skiing” is initially similar to the arcade game “Frogger”. In this instance, Horace has to negotiate a busy and dangerous road, in order to get to the ski shop, to rent a pair of skis. Horace has a starting purse of $40, from which every ambulance fee (when you get hit on the road) costs $10, and the skis themselves will set Horace back $10.
Once Horace manages to rent the skis, he has to make his way down the slope, negotiating the flags and not hitting any trees. Once you complete each course, or if you hit a tree, you are sent back to the beginning.
Play Horace goes Skiing at the Internet Archive
Controls: left “1”, right”2″, up”3″, down “4”
William Tang designed and wrote the game for the ZX Spectrum that it was famously packaged with the hardware at point of sale. At Beam Software the Commodore 64 version of “Horace Goes Skiing” was not a straightforward conversion but was programmed from scratch by Gregg Barnett.
Alfred Milgrom contributed to Horace’s character design.
Additional Game Releases
Horace Goes SkiingGregg Barnett created versions of William Tang's three popular Horace games. He re-wrote the games so they worked fluidly with the very differing requirements of the Commodore 64's graphic and processing.
Horace goes Skiing on the Commodore 64 featured the Pavloada created by Andrew Pavlumanolakos. http://playitagainproject.org/creators/andrew-pavlumanolakos-2/
Platform/s: Commodore 64
Developer: Gregg Barnett - Programming
Company: Beam Software - Developer
Company: Melbourne House - Publisher
Horace Goes Skiing1983
Company: Psion Software Ltd - Developer
Company: Sinclair Research Ltd - Unknown